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Most have a unique feel to them, although all end up attached by the most atrocious of all sins: murder. The primary cases you’re going to encounter in Chapter One are very meaty, with multiple parts spanning different parts of the city. There’s always something to fit together as you go through each case. I’ve always loved games that skew heavily to dialogue and decision making, and this one feels like an elaborate puzzle game. Now, if I were to tell you a new Sherlock Holmes game was coming out, you’d expect a deep and involved story, and that’s exactly what you get when playing Chapter One. There are also handy fast travel points at carts around the map, and they’re decently spaced out to allow you to get close enough to your objective without a ton of walking after activating them the first time. It’s the little bear’s porridge from Goldilocks – It’s just right. Let me just say this, Cordona feels perfectly sized it’s not super small and seemingly like the bare minimum effort was put in, and it’s not so large in lending itself to my getting lost or annoyed with too much on my plate.
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That blip aside, as you complete the story you’ll largely have new cases and side stories pop up, some directly given (like the police bulletin board) and others popping in as you pass certain landmarks or places, many times being a snippet of Sherlock’s childhood. Speaking of exploration, Chapter One does a decent job of sending you around when following trails, although I never once ended up in the Miner’s End section of the map because of the main narrative. The entire isle of Cordona is at your disposal, and at any time you can just enjoy a nice walk around, exploring and learning new things as you go. This obstacle is not going to be solved in a little room, and the dev team has gone above and beyond to create what I believe to be Sherlock’s first open world foray. It sounds somewhat cheesy, but it is an understandable predicament for whatever reason, Holmes has repressed what has happened to his mother and is afraid of what he might find. The interesting way Sherlock is walled out of the different parts of the house is more than just finding a tool or key to open, he has put up mental blocks that keep him from making his way forward. Frogwares breaks this up in a very practical way, allowing different areas of the house to trigger certain memories to lead you in pursuit of the overarching goal, and each main story mission on Cordona connecting you back to it. While other stories will certainly feature on the stage, this is the headliner. Sherlock’s past is often the subject of recent media, and Frogwares is going after this as well, with the current objective centering around the Holmes abandoned abode and the mystery behind the passing of Sherlock’s mother, Violet Holmes. Tying into this version of our super sleuth is his reasoning for making a trip back home to the island of Cordona. The learned tact that appears from time to time later in later depictions is definitely missing. We’re obviously used to Holmes being somewhat detached to those around him, after all, he’s on another level, but watching it from this period of his life it feels a bit more arrogant. There’s a recklessness to him, and while he’s still calculated in how he approaches everything, this youthful exuberance leads him into social trouble quite often. Probably my favorite thing about Sherlock Holmes: Chapter One is that it takes place in Sherlock’s early adulthood, and the writing for his character is perfectly depicted here. Each iteration has only gotten better, and in their newest version in Chapter One, a unique tale unfolds in arguably the ultimate Sherlock Holmes experience. Not to be outdone, Sherlock Holmes has made his way into the video game realm, with developer Frogwares starting on it nearly twenty years ago.
#SHERLOCK CHAPTER ONE MAP TV#
We’ve gotten plenty of variations of him, between books, tv shows, and movies, and while everyone claims they’ve got the best one, they’re all great in their own way. Some items obviously have staying power, like Star Wars and Marvel, but one that has had impressive staying power is Sherlock Holmes. Especially nowadays when we have so many things out there to reference, it’s amazing that certain characters haven’t completely disappeared from our view.